Jac Rossiter
Prop Artist @ Ubisoft Annecy
Annecy, France
Summary
I am a 3D Artist specialising in Environment Art & Props with a degree in 'Game Art' from the University of South Wales. I create both stylised and realism and love working on both styles.
I'm passionate about the creation of games and highly motivated due to my love of the medium. I take joy in creating Art and the journey required. I aspire to create works that invoke awe in others and pull them into a world they can believe in. Video Games are very dear to me and I believe that there's no better medium for enriching the lives of others.
In my free time I love reading books and I enjoy fantasy most of all. I also 3D print as a hobby, producing miniature scenes in the style of white card modelling.
Skills
Texture BakingUV MappingPhotogrammetryPBR WorkflowHigh to Low Poly Asset CreationMaterial and Shader CreationStrong Art BackgroundDigital SculptingLow Poly Workflow
Software proficiency

Blender

ZBrush

Fusion 360

3ds Max

Substance 3D Painter

Substance 3D Designer

Unity

Unreal Engine

Photoshop

RealityCapture

Photoscan

UVLayout

3DCoat

xNormal

Illustrator

Premiere

After Effects

TopoGun

Snowdrop
Productions
Video Game
Tom Clancy's xDefiant
Year
2021
Role
Prop Artist
Company
Ubisoft
Video Game
SOPHIE
Year
2020
Role
Lead Environment Artist
Company
Goblinware
Video Game
SHARPSHOOTER VR
Year
2020
Role
Lead Weapon Artist
Company
VR Chewel
Experience
Prop Artist at Ubisoft
Annecy, France
Environment Artist at Goblinware
Cardiff, United Kingdom
September 2019 - March 2020
Weapon & Prop Artist at Freelance
United Kingdom
July 2017 - November 2018
Remote/Outsource for a game called Sharpshooter VR and a few unannounced Projects.
Game Art - Student at University of South Wales
Cardiff
September 2014 - July 2017